Initial Block for the limitation walk cycle for the hunter, working out timings and spacing looking good just need to add anticipations and focus heavily on the weight shifting around when he is supported on the rifle.
Just started Major Production on my personal work I’m planning to animate a series of performance animations involving a character Rig I found online but edited slightly. My project target is to animate 20 seconds but I’m planning to go over this for showreel purposes possibly animating 3 performances that show progression of the situation the hunter is caught up in.
-Normal state – personalised walk cycle
-Panic state – Action performance piece
-final state – walk cycle performance piece in middle then back into cycle
Collection of pre-production sketches I worked on…